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Skulls and Candle 3D Assets

A couple of the assets I was working on for our Capstone Project called Pulpo's Tentacular Adventure! It's a third-person action adventure video game based around pirates. I worked on creating the skulls and candles to give the environment a little more depth and story, both models were created in Maya and then textured in Substance Painter.

Finalized textured skulls and candles in Unreal Engine 5

Finalized textured skulls and candles in Unreal Engine 5

Turnaround of the skull model created in Maya

Turnaround of the skull models topology

Textured skull done in Substance Painter

Textured skull done in Substance Painter

Turnaround of a low-poly candle

Turnaround of a candle's topology

Textured candle done in Substance Painter using height maps and fill layers

Textured candle done in Substance Painter using height maps and fill layers

Skulls in the scene in Unreal Engine 5

Skulls in the scene in Unreal Engine 5