A couple of the assets I was working on for our Capstone Project called Pulpo's Tentacular Adventure! It's a third-person action adventure video game based around pirates. I worked on creating the skulls and candles to give the environment a little more depth and story, both models were created in Maya and then textured in Substance Painter.
Turnaround of the skull model created in Maya
Turnaround of the skull models topology
Turnaround of a low-poly candle
Turnaround of a candle's topology